Finally, after a very extended hiatus caused by work overload I’ve managed to get back on track with my art. I left quite a few unfinished projects, so I have decided to start with one of the pieces that was closer to completion.
Continue reading / Seguir leyendoTag Archives: model
What’s up, Doc?
Ironic as it might seem, the more things I have going on around me, the less inclined I feel to write. Early this year I was hired to create VFX for a short film, so time for my personal projects has greatly diminished. For the time being, I can’t show any of my work related […]
Continue reading / Seguir leyendoLegend of the No Name Project
After my first experience designing and modeling a robot, and having learned from both mistakes and good choices made during that work, I decided to start a new long term project that will be centered around a new model I have been working on for a month already. I’m still considering several options for the […]
Continue reading / Seguir leyendoBlast from the Past
Someone over at blenderartists.org suggested on my previous project that I “should rock some Gradius on the monitor”. Little did he know that I’m a very literal minded person…
Continue reading / Seguir leyendoPhilips MSX VG-8020 – A look at our digital past
It’s been thirty years since Microsoft and ASCII jointly introduced the MSX standard to the world. These renders were created to celebrate it.
Continue reading / Seguir leyendoAnatomy of a robot
Like so many other 3D artists, I came to this field being a long time lover of fantastic fiction, be it in the form of books, movies or comic books. In my case, I’ve always leaned more towards science fiction, although I do enjoy other genres within fantastic fiction. The point here is that there […]
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