Pouring water (mostly) into a glass…

In line with my previous experimenting with the fluid simulator in Blender 2.61, I’ve created this animation with a beverage commercial flair.

I have seen in YouTube several attempts to create this same affect, but they all failed for different reasons: low resolution fluid looking unreal, 6 fps animation looking too choppy, etc…

For this scene I’ve only used on moving obstacle and two static ones. In the futer I might recreate this animatio adding some particles.

As usual, comments and critique are welcome.

Posted in Blender - Animation and tagged , , , , , .


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