[:en]What’s up, Doc?[:es]¿Qué hay de nuevo, viejo?[:]

[:en]Ironic as it might seem, the more things I have going on around me, the less inclined I feel to write. Early this year I was hired to create VFX for a short film, so time for my personal projects has greatly diminished. For the time being, I can’t show any of my work related […]

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[:en]Old gamers never die[:es]Los viejos jugones nunca mueren[:]

[:en]My generation grew up in places long gone, such as video and music stores, swept away by the digital tsunami. Nevertheless, of all those forgotten places, there is one in particular we seem to be bent on bringing back: the arcade gallery. A light, color and electronic melodies vortex to which eighties children and teenagers […]

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[:en]Legend of the No Name Project[:es]La Leyenda del Proyecto sin Nombre[:]

[:en]After my first experience designing and modeling a robot, and having learned from both mistakes and good choices made during that work, I decided to start a new long term project that will be centered around a new model I have been working on for a month already. I’m still considering several options for the […]

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Blast from the PastAtaque de Nostalgia

Someone over at blenderartists.org suggested on my previous project that I «should rock some Gradius on the monitor». Little did he know that I’m a very literal minded person… Alguien en blenderartists me sugirió hablando de mi anterior proyecto que añadiera alguna pantalla de Gradius (también conocido como Nemesis en España) en el monitor. La […]

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Procedural Stippled FinishGotelé Procedural

You might have noticed the stippled finish in the background wall I used for my last scene. Stippled finish paint was very popular back in the eighties, so I created this material to get an old fashioned feel that would fit the vintage hardware portrayed in the scene.Los lectores de este blog posiblemente hayan notado […]

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